Application Development: Adobe Flash 11 and AIR 3: Why You Need Them Now

 
 
By Darryl K. Taft  |  Posted 2011-09-21 Email Print this article Print
 
 
 
 
 
 
 
 
Adobe Systems on Sept. 20 announced Adobe Flash Player 11 and Adobe AIR 3 software to help developers create engaging and immersive applications across devices and platforms, including Android, Apple iOS (via Adobe AIR), BlackBerry Tablet OS, Mac OS, Windows operating systems, and connected TVs. Flash Player 11 and AIR 3 allow game publishers to deliver console-quality 2D and 3D games over the Internet to nearly all PCs and many other devices. Media companies can take advantage of new features to seamlessly deliver protected feature-length, cinema-quality HD video through the Web, in mobile apps, and even with surround sound for connected TVs. Dozens of new features in Flash Player 11 and AIR 3 allow developers to deliver a new class of gaming and premium video application experiences, as well as sophisticated, data-driven content with back-end systems integration across devices, including the iPhone and iPad via AIR. AIR Native extensions add support for unique device features and native code libraries, empowering developers to freely choose the right mix of Flash, HTML5 and native code to provide a powerful user experience across PCs and devices. Flash Player 11 and AIR 3 will be publicly available in early October. Flash Builder and Flex, Adobe's open source framework for building mobile, Web and desktop apps, will offer support for the new features in an upcoming release before the end of the year. Take a look at some of the new features of Flash Player 11 and AIR 3, and some gaming examples in the following eWEEK slide show.
 
 
 

Gaming Apps With 2D, 3D Graphics

Full hardware-accelerated rendering for 2D and 3D graphics enables 1,000 times faster rendering performance over Flash Player 10 and AIR 2, Adobe says. Developers can animate millions of objects with smooth 60 frames-per-second rendering and deliver console-quality games on Mac OS, Windows and Web-connected televisions. A pre-release brings these accelerated 2D and 3D capabilities to mobile platforms, including Android, Apple iOS and BlackBerry Tablet OS. A production release for mobile platforms is expected soon.
Gaming Apps With 2D, 3D Graphics
 
 
 
 
 
Darryl K. Taft covers the development tools and developer-related issues beat from his office in Baltimore. He has more than 10 years of experience in the business and is always looking for the next scoop. Taft is a member of the Association for Computing Machinery (ACM) and was named 'one of the most active middleware reporters in the world' by The Middleware Co. He also has his own card in the 'Who's Who in Enterprise Java' deck.
 
 
 
 
 
 

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