GUI Layout Google documentation walks you through a basic "Hello World" application; this sample makes use of the plug-in and its default application. Developers can try that out if they-ve downloaded the SDK and Eclipse. One thing I want to mention in particular is something that makes development for Android easy. Most of today's development tools allow for easy development of a GUI by describing the GUI rather than coding it. Instead of calling an API function to add three buttons to a window, a user describes the three buttons and the run-time does the hard work of reading the descriptions and adding the buttons to the window. This concept isn't by any means new-early Mac and Windows developers have used resource files for ages, and today we haveConclusion: Where to Go Next I found the best place to understand how everything fits together is to read three articles in particular from the official documentation in this order: code.google.com/android/intro/anatomy.html and code.google.com/android/intro/appmodel.html for information on the application model, and then code.google.com/android/intro/lifecycle.html for information on the application lifecycle. Understanding these three documents is vital to understanding how Android works. Senior Editor Jeff Cogswell can be reached at firstname.lastname@example.org.
As you would therefore expect, especially considering this is Java we're using, the GUI development includes a full set of layouts, such as a table layout, various list layouts, absolute layouts and others.