Adobe explained the thinking behind its move to kill Flash for mobile platforms, essentially saying that HTML5 is where developers should focus instead of Flash on mobile.
In a Nov. 9 blog post,
Danny Winokur, vice president and general manager of interactive
development at Adobe, said over the past two years Adobe has delivered
Flash Player for mobile browsers and brought the full expressiveness of
the Web to many mobile devices.
“However, HTML5 is now universally supported on
major mobile devices, in some cases exclusively,” Winokur said. “This
makes HTML5 the best solution for creating and deploying content in the
browser across mobile platforms. We are excited about this, and will
continue our work with key players in the HTML community, including
Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can
use to advance their mobile browsers.”
Moreover, Winokur added:
“Our future work with Flash on mobile devices will
be focused on enabling Flash developers to package native apps with
Adobe AIR for all the major app stores. We will no longer
continue to develop Flash Player in the browser to work with new mobile
device configurations (chipset, browser, OS version, etc.) following
the upcoming release of Flash Player 11.1 for Android and BlackBerry
PlayBook. We will of course continue to provide critical bug fixes and
security updates for existing device configurations. We will also
allow our source code licensees to continue working on and release
their own implementations.”
According to Winokur, these changes will enable
Adobe to increase its investment in HTML5 and continue to innovate with
Flash. At its Adobe MAX 2011 conference, Adobe indicated that the Flash
Player would be focused heavily on advanced gaming and premium video. At MAX, Adobe said Flash Player 11 introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.
Meanwhile, Winokur said Adobe already is working
on Flash Player 12 and a new round of features to advance the delivery
of high definition entertainment experiences.
“We will continue to leverage our experience with
Flash to accelerate our work with the W3C and WebKit to bring similar
capabilities to HTML5 as quickly as possible, just as we have done with
CSS Shaders,”
he said. “And, we will design new features in Flash for a smooth
transition to HTML5 as the standards evolve so developers can
confidently invest knowing their skills will continue to be leveraged.”
During Adobe’s Financial Analyst Meeting on Nov. 9
in New York, David Wadhwani, vice president of senior vice president
and general manager of Digital Media at Adobe, said for mobile, Adobe’s
customers say they are more comfortable using HTML5 than Flash.
“HTML5 is the most important format to come along
in a decade,” Wadhwani said, noting that HTML5 is significant because
it can eliminate fragmentation across different platforms including
PCs, devices, phones, TVs, browsers and tablets. “HTML5 is a
significant catalyst for growth for Adobe,” he added. It represents a
multi-year opportunity and “it gives us a long runway; many, many years
of innovation.”
Yet, in all of what Wadhwani said to financial
analysts and Winokur said in his post, they both fail to mention the
impact of Apple. Apple’s decision not to support Flash has had a dramatic impact on Flash for mobile.
With that in mind, not everybody is happy about
Adobe’s latest move with Flash on mobile. Commenting on Winokur’s post,
Mike Vitale, vice president of operations at TalkPoint Communications,
wrote:
“This is a poor decision by Adobe. Despite all the
negative press about Flash on mobile devices most content distributors
are very content to deliver live audio and video in Flash. In most
cases we only fall back on html 5 to support iOS devices using HLS
streaming. The current functionality of html 5 is simply not on par
with Actionscript.
This announcement is going to scare content
creators and force distributors to look for alternatives to Flash
streaming. With such a dominant footprint on PC’s and Android devices
why would you quit to become just another provider of app creation
software?
Sites like Techcrunch and CNN are already picking
up this post and raking Adobe over the coals. Stop letting Apple back
the bus up over you and fight back. Do not stop developing Flash for
mobile devices!”