Xamarin’s new MonoTouch 5.2 speeds up and simplifies iPhone and iPad application development.
, a maker of development software for
building cross-platform mobile apps for phones and tablets, has announced MonoTouch 5.2
, a new version of its
software for developing iPhone and iPad apps.
delivers new capabilities to improve application performance, streamline the
development process and reduce the time it takes to build iPhone and iPad apps
with a native user experience.
cross-platform development products, MonoTouch and Mono for Android, provide
the power of the .NET frameworks that millions of developers already use, along
with complete access to all native APIs and UI toolkits for iOS and Android;
this allows you to create truly unique native experiences on each operating
system, said Miguel de Icaza, chief technology officer of Xamarin, in a
statement. Now with MonoTouch 5.2, we are giving developers powerful
capabilities to build better quality iPhone and iPad apps faster and easier
than available anywhere else.
features MonoTouch.Dialog, a new API that enables developers to create Human
Interface Guidelines (HIG) compliant iOS forms and dialog boxes, and to show
table-based information without having to write dozens of delegates and
controllers for the user interface. It includes UITableView support and
pull-to-refresh, as well as built-in searching.
Also new in
MonoTouch 5.2 is the MonoTouch memory profiler, which provides new tooling to
enable developers to track managed objects memory usage growth, which objects
are still referenced and from where they are being referenced. Other new memory
features include a Generational Garbage Collector and improved Garbage
another key new feature is Touch.Unit, a new unit testing framework for
developers to perform on-device testing of individual functions and procedures
in MonoTouch applications.
also includes more than 300 additional enhancements that make it easier to
develop great iOS applications. A full listing of new features and capabilities
can be viewed at http://blog.xamarin.com.
already provides a great environment to quickly build really powerful apps,
said Tony Fonager, chief technology officer of Netcoders ApS, Denmark, in a
statement. The new MonoTouch.Dialog features in MonoTouch 5.2 are a real time
saver because now we can build common iPhone and iPad dialogs easier and faster
without having to deal directly with UITableViews, delegates and data sources.
December 2011, Xamarin announced the release of Mono open source .NET development
platform for Android 4.0.
announced the availability of Mono for
, the first release from Xamarin that allows C# developers to
target Android tablet devices, such as Kindle Fire, Motorola Xoom and Samsung
release, Xamarin provided access to all the new features introduced by Google
on their Android 4.0 operating system, code named Ice Cream Sandwich.
That Mono release
featured a plug-in for Microsofts Visual Studio that enables .NET developers
to develop applications for Android. That release also includes a new,
incremental build technology that reduces debugging and development cycles, the
developers depend on Xamarin to build the newest applications for mobile
devices, said de Icaza at the time of that Mono for Android announcement. We
bring C# and .NET to Googles Android and Apples iOS, but we bring it with
style. We provide developers with the power of the .NET frameworks that they
are used to, along with complete access to all of the native APIs and UI
toolkits unique to each operating system, allowing developers to create truly
unique native experiences on each operating system.