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The Mono project has recently released Version 2.0 of its IDE, MonoDevelop. MonoDevelop is a full IDE for developing C# programs under the Mono run-time. If youve worked with Visual Studio, you will see many similarities in MonoDevelop. If youre new to MonoDevelop and havent worked in Visual Studio, youll find the learning curve is not very steep.
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- eWEEK Labs Steps Through MonoDevelop 2.0
by Jeff Cogswell - Full-Featured IDE
MonoDevelop 2.0 is a full-featured IDE that rivals the best. Visual Studio programmers will feel quite at home. - New Project
The New Project dialog box includes several project types, including Gtk# 2.0 projects. - Project Options
When you select a Gtk# 2.0 project, you have several options, such as version to support, packaging, translation and Unix integration. - Default Files
Once you create the new Gtk# 2.0 project, by default you'll have several files such as this one, the Main.cs file. - WYSIWYG Designer
MonoDevelop includes a nice WYSIWYG designer. Simply click View->Toolbox to open the Toolbox. - Toolbox
When the Toolbox is open, you can drag items from it onto your form. You'll typically start with a container, after which you can add buttons and other controls. - Adding Events
Adding events is easy: Select the control and click on the Signals tab in the Properties box, and add the event. The empty function will be added automatically for you. - Code Editor
Inside the code editor, the Click event handler has been created. You can then use the handy MonoDevelop features such as code completion.
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