Which Came First

By David Morgenstern  |  Posted 2006-08-07 Print this article Print

?"> But what came first: the 3-D or the killer interface? The functionality of the 3-D interface found its genesis in another Leopard feature, called Core Animation, according to Apple executives.
This new programming layer lets a variety of files be handled as animations in a 3-D space, including still images and QuickTime animations.
The windows still support the effects, transparency and color space mapping from the systems Core Image and Core Video services. Can Leopards features compete with Windows Vista? Read more here. The Core layers in Mac OS X, Core Audio, Core Video and Core Image, "introduced a developer layer that abstracted the complexity of controlling some of these very low-level capabilities and made it approachable to a wider range of developers. Core Animation takes that one step further," said Frank Casanova, Apples senior director of QuickTime product marketing. He said Core Animation lets developers use image effects and video on real-time animated sequences. "Time Machine is an example of what our own developers internally did with Core Animation. They did so in way that was easier for them, more animated and faster, and far simpler than it would have been," he said. The demonstration of the power of Core Animation was impressive. A programmed sequence created towers of "cards" made from iTunes cover images in real time. The user could fly around the structures or select one, flipping it over to reveal the playlist on the reverse side. All of this with effects running. According to Apple, Core Animation cut the programming overhead from 4,000 lines of code to about 400 lines. What machines will make the Leopard cut? Apple isnt talking, but here are some likely candidates. Click here to read more. Meanwhile, Apple at WWDC stepped up its attack on Windows and Windows Vista in particular. The keynote featured a listing of features already in OS X and due for introduction in Vista. Following the listing, Jobs remarked: "Our friends up North spend over $5 billion a year on R&D, and yet these days all they seem to do is try and copy Google and Apple. I guess thats a good example of how money isnt everything." Apple can not only make sense of a 3-D interface, but it can make the trains mostly run on time. Since the release of Cheetah, the first version of OS X, Apple has executed on its OS plan. Except for the forthcoming Leopard, which is some three to six months late, depending on how you count, the company has released stable and useful iterations of its Unix-based OS on time to its developers and customers. Despite the resources, Vista is years late and pared down to an almost unrecognizable state. Hello, Redmond! Are you watching? Do you have any thoughts about the Vista vs. Mac OS X Leopard slugfest? Send them in here. Check out eWEEK.coms for the latest news in desktop and notebook computing.

David Morgenstern is Executive Editor/Special Projects of eWEEK. Previously, he served as the news editor of Ziff Davis Internet and editor for Ziff Davis' Storage Supersite.

In 'the days,' he was an award-winning editor with the heralded MacWEEK newsweekly as well as eMediaweekly, a trade publication for managers of professional digital content creation.

David has also worked on the vendor side of the industry, including companies offering professional displays and color-calibration technology, and Internet video.

He can be reached here.


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