Review: Ghost Recon Advanced Warfighter for the PC
As a package, Ghost Recon Advanced Warfighter is an incredibly complete product of flabbergasting quality; more than any other game, GRAW puts the player in the nerve-snapping tension of pauses between engagements. It thrusts you into the terror of modernOur review of Ghost Recon Advanced Warfighter for the Xbox 360 hit back in March when the game came out, but its impossible to not bring it up again here. If you dont already have GRAW on the 360, heres a quick overview that should help you decide between the two versions when you walk into the store. On the 360, GRAWs all about bringing the franchise into the next gen, whereas the PC version focuses 100 percent on bringing the series back to the tactical-shooter audience. As a package, its an incredibly complete product of flabbergasting quality; more than any other game, GRAW puts the player in the nerve-snapping tension of pauses between engagements. It thrusts you into the terror of modern, quicksilver-fluid combat. Black Hawk Down and GRAW stand together; they both paint a horrific situation so impressively that it can be hard to say if theyre "fun"but theres no denying their quality. GRAW isnt just for dedicated shooter fans, but it is a PC game with no quicksave or manual savecheckpoints only.
Like the original Ghost Recon PC title, the going is slow and arduous as you use the new real-time tactical map to issue orders to your three squadmates and support units. The Ghosts A.I. is on par with the 360 version: Theyre excellent at taking shots, but theyre poor at grabbing cover or not walking in front of your line of fire.