IBM Chief Scientist to Launch TV Series on Computing (
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IBM’s chief scientist for software engineering
research has launched a new project to bring computing into the lives
and living rooms of people all over the world.
Remember Carl Sagan’s Cosmos series, which unlocked the secrets of the universe for mere mortals? Well, this project, known as “Computing: The Human Experience,” is aimed at doing the same thing for the computer industry.
Grady and Jan Booch launched the project and recently introduced a Kickstarter site
to raise money to kick start it. Grady Booch, chief software
engineering scientist at IBM Research, is Computing’s head writer and
narrator. Jan Booch, Grady’s spouse, is co-creator and writer for
the project. She is a psychologist, social worker and theologian. Her
role on the core team is to ensure that the human issues that inform
the story are included.
I’ve known Grady for many years (and I’ve covered
the IT industry for many more) and he is the real deal – a true
computer scientist who relishes sharing his craft and his knowledge
with others. I can think of no other person I’ve met in the industry
who would be better suited to narrate the story of computing. Grady has
been involved with the Computer History Museum
as a board member and has worked to preserve classic software. So the
field is a part of him; he lives and breathes it. He also has the
perfect temperament and voice. And he is a consummate story teller,
able to hold audiences both technical and layman rapt with his talks.
About four years ago, Booch said he approached
John Hollar, president and CEO of the Computer History Museum, and said
the museum ought to do something like Sagan’s Cosmos except for computing. Hollar said “Why don’t you be our Sagan?” Grady gave it some thought and soon after the effort began.
When Grady and Jan first mentioned the project to
me, I found it interesting and challenging. I thought, "how could I
write about it and do it justice?" But I don’t have to. They did it for
me. Claiming the story of computing is the story of humanity, the
Computing project’s Kickstarter site says:
“Computing is a story of ambition, passion,
invention, creativity, vision, avarice, and serendipity, powered by a
refusal to accept the limits of our bodies and our minds. From the
abacus to the iPad, from Gutenberg to Google, from Enigma to GPS, we
have created computers to count the uncountable, remember beyond our
own experiences, and see the invisible as well as the unforeseeable. To
explore computing is the 21st century equivalent of Cousteau exploring
the sea, of Hughes exploring modern art and of Burns exploring the
American experience through the Civil War, baseball and jazz.”
Moreover, the Kickstarter site said: “Computing
will eventually become a multi-part documentary series. It will be
broadcast (via traditional media as well as Web streaming, if all goes
as planned), but also online: on your iPad in an interactive format; as
an e-book on your Kindle or phone; as a social network and Website,
getting people connected to their interests and to each other; as a
series of educational games for kids and teens; and as a platform for
getting more girls and minorities excited about becoming our next
generation’s Mark Zuckerberg-ses and Steve Jobs-es.”
Grady brings the technical chops to the project.
He is a world-renowned computer scientist who is recognized for his
innovative work in software engineering. In addition to his role in IBM
Research, Grady also is an IBM Fellow – IBM’s highest technical
position. Grady is co-author of the Unified Modeling Language (UML) and was instrumental in the development of object-oriented programming (OOP).
Grady holds a long list of achievements, including being a fellow of
the Association for Computing Machinery (ACM) and the Institute of
Electrical and Electronics Engineers (IEEE). And though he is loath to
admit or discuss it, Grady was approached by Microsoft to succeed Bill
Gates as chief software architect.
Before ascending to such lofty positions, Grady
taught himself to program with a Fortran manual he was able to get his
hands on by constantly harassing an IBM salesman as a technologically
precocious 13 year-old – a feat much rarer in his day as a teenager
than today. Better yet, Grady says he was 12 when he built his first
computer.
Meanwhile, Jan’s role on the project is
multi-faceted. As a social worker, she attends to issues of
multiculturalism, inclusivism and the impact computing has had on
society. As a psychotherapist, her focus is on how human desires and
needs have shaped and continue to shape the development of computing
technology. As a theologian, her focus is on the moral and ethical
issues found in the story of computing. Finally, as a non-technical
person, she assures that the stories will be approachable,
understandable and interesting to the general public.
“One of my jobs on this is to make Grady interesting to the non-technical people out there,” Jan said.
The general public is one of three primary
audiences the Booches want to reach with Computing; the other two are
middle school-aged kids and the people who help make the technology
that shapes the industry, Jan said.