Looking to spice up a Facebook profile? Try Vivaty Scenes, which lets users construct virtual worlds where they and their friends can hang out.Facebook plays host to roughly 17,000 applications already, but this week
it's become the playground for new virtual worlds thanks to Vivaty.
The startup March 31 began testing Vivaty Scenes, a browser-based widget
users can download to construct their own three-dimensional virtual environment
on their Facebook profile pages and invite friends to participate.
Users can choose from a series of templates, including different indoor and
outdoor environments such as a rooftop garden, a backyard scene, a warehouse
recording studio or a beachfront cabana. The application also lets users pick
furniture, add Facebook photos to virtual walls and air YouTube videos on the
televisions in the virtual worlds.
Vivaty Scenes automatically lets users leverage their Facebook buddy lists
so they can chat with their friends in a common browser. Users can also post
notes and pictures, which show up in the Facebook Mini-Feed; from there,
friends can click on the notification to go to the 3-D scene and see them.
By default, only friends may access virtual scenes, but members can open scenes
up to the public on Facebook. Users interested in trying Vivaty Scenes may
download a 3MB plug-in
here to get started.
Such capabilities stand in contrast to the venerable virtual reality network
"Second Life," which does not afford such boundaries and requires
users to install a 100MB program.
"It's really the ability for the user to have their own virtual
environment that they can customize and personalize with content that's
relevant to them, not relevant to some publisher somewhere," Vivaty co-founder,
President and CEO Keith McCurdy told eWEEK
April 2.
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Gartner analyst Adam Sarner said Vivaty Scenes is a good way for users to
sample short-term virtual world experiences from a highly viral network like
Facebook. He said he expects vendors that sell goods to allow their customers
to build mini-worlds like Vivaty.
"The fact that you can evoke a world as needed is another form of
self-expression," Sarner told eWEEK. "The fact that it's Web-based is
good because we all hate downloading stuff." One criticism from Sarner: The
graphics, which he said resemble "Second Life," are a little weak, he
said.
Vivaty is starting on Facebook but expects to expand to MySpace and other
social networks and even blogs and branded sites. Vivaty began with Facebook
because of the social network's more than 68 million users, McCurdy said.
Vivaty Scenes, like the bulk of new Web apps, is free and is likely to
remain that way for awhile.
McCurdy declined to discuss how exactly Vivaty would make money, but a
source familiar with the company's plans said the company will likely create
some ad-based revenue model in addition to charging companies that want to
brand their own virtual worlds to sell goods.
McCurdy also declined to say what social networks or blogs Vivaty's
technology would appear on next, but said, "We plan to be
everywhere."
What will be interesting to see is if Vivaty apps make their way into the
enterprise world. IBM and Linden Lab April 3 unveiled a joint effort to host "Second
Life" on IBM's servers in an effort to facilitate enterprise adoption
of 3-D worlds in the workplace.
Should social sites like Facebook command the proper
measure of trust, businesses may eventually permit their employees to utilize
collaboration apps such as Vivaty Scenes to improve workflow.