Video Game Sales Post Steep Decline in June, Report Says
According to a report from the NPD Group, video game software and hardware sales plunged 31 percent in June, compared with the same period last year, the worst year-over-year monthly decline since September 2000.Long touted as one of the most recession-proof markets, the video game industry is finally beginning to feel the full effects of a worldwide economic recession. Research firm NPD Group announced video game software and hardware sales in the United States plunged $1.17 billion, or 31 percent, in June. Hardware sales fell 38 percent, to $382.6 million, while software sales dropped 29 percent to $625.8 million. Video game accessory sales also declined, by 22 percent, NPD Group said. The latest report continues the trend of continuous month-to-month drops in sales compared to last year. Year to date, sales have declined 12 percent. "This is one of the first months where I think the impact of the economy is clearly reflected in the sales numbers," said NPD analyst Anita Frazier in a statement. "The size of the decline could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend."
Handheld console competitor Sony, with its PlayStation Portable (PSP) device, sold far fewer units than Nintendo, with just 164,000 sold in June, NPD reported. The top-selling game for the month was Activision Blizzard's "Prototype," which is available on Sony's PlayStation 3 (which moved 164,700 units in June) and Microsoft's Xbox 360 (which sold 240,600 units) console platforms. The title sold 600,000 copies. "Even with the industry down 12 percent year-to-date, with a strong back-half performance, full year sales could still be flat to slightly up to 2008's record-breaking performance." NPD's Frazier told USA Today. "Certainly there is plenty of opportunity in the industry, but the rate of change in many areas of the industry presents a lot of challenge as well."