Adobe Releases Flash Player 10.1 for Mobile

 
 
By Darryl K. Taft  |  Posted 2010-06-22 Email Print this article Print
 
 
 
 
 
 
 

Adobe Systems announces the release of Adobe Flash Player 10.1 to its mobile platform partners.

Adobe Systems has announced the release of Adobe Flash Player 10.1 to its mobile platform partners.

The long-awaited release has been redesigned from the ground up with new performance and mobile-specific features, Adobe officials said. Flash Player 10.1 is the first release that brings the full Web across desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and visualizations, e-commerce, music, video, audio, and more.

Already one of the top free apps on Android Market today, Flash Player 10.1 will be available as a final production release for smartphones and tablets once users are able to upgrade to Android 2.2 "Froyo." Devices supporting "Froyo" and Flash Player 10.1 are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, Droid by Motorola, Motorola Milestone, Samsung Galaxy S and others.

On June 22, Adobe announced that Flash Player 10.1 also was released to mobile platform partners to be supported on devices based on Android, BlackBerry, Palm WebOS, future versions of Windows Phone, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air downloads and to be preinstalled on smartphones, tablets and other devices in the coming months.

"We are thrilled that more than three million Flash designers and developers are now able to unleash their creativity on the world of smartphones, tablets, netbooks, televisions and other consumer electronics," said David Wadhwani, general manager and vice president of Platform Business at Adobe, in a statement. "The combined power of the leading rich media technology platform with millions of passionate creatives is sure to impact the world in ways we haven't even imagined yet."

Device and technology partners including ARM, Brightcove, Dell, Google, HTC, Intel, Microsoft, Motorola, NVIDIA, Qualcomm, RIM, Samsung, Texas Instruments and others announced more specifics around their support for Flash Player 10.1.

In addition, content publishers including AgencyNet, AKQA, Armor Games, Blitz, CNET.com, HBO, JustinTV, Kongregate, Mochi Media, Msnbc Digital Network, Turner, Nickelodeon, Odopod, Photobucket, RAIN, Roundarch, Sony Pictures, South Park Studios, USA Network, Viacom, Warner Brothers and many others have also started to optimize Flash content to deliver the best possible experience within the context of smaller screens, which includes larger buttons for interactions, layout adjustments for mobile screens and more.

"Although it is labeled a dot release, Flash Player 10.1 is a significant update that includes a number of new performance and mobile specific features," said Al Hilwa, program director of the Application Development Program at IDC. "This allows consumers to see a much bigger part of the Web and allows developers to bring their Flash Platform skills to a much bigger swath of devices."

Flash Player 10.1 delivers new interaction methods with support for mobile-specific input models. Support for an accelerometer allows users to view Flash content in landscape and portrait mode. With Smart Zooming, users can scale content to full-screen mode, delivering immersive applicationlike experiences from a Web page. Performance optimization work with virtually all major mobile silicon and platform vendors makes efficient use of CPU and battery performance.

The new Smart Rendering feature ensures that Flash content is running only when it becomes visible on the screen, further reducing CPU and battery consumption. With Sleep Mode, Flash Player automatically slows down when the device transitions into screen saver mode. Advanced Out-of-Memory Management allows the player to effectively handle non-optimized content that consumes excessive resources, while automatic memory reduction decreases content usage of RAM by up to 50 percent. Flash Player pauses automatically when events occur such as incoming phone calls or switching from the browser to other device functions. Once users switch back to the browser, Flash Player resumes where it paused.

"For the past few weeks I have had the opportunity to test an Android Froyo device loaded with a beta of Flash Player 10.1," said Ben Bajarin, principal analyst at Creative Strategies, in a statement. "The overall experience and performance of Flash has been impressive. Mobile users now have access to full Web pages with rich Flash content on millions of sites. With the new mobile-specific features, developers also have an important opportunity to help shape the way Web content, games, touch capabilities and more are presented across platforms and devices as Froyo and other platforms deliver full Flash support."



 
 
 
 
Darryl K. Taft covers the development tools and developer-related issues beat from his office in Baltimore. He has more than 10 years of experience in the business and is always looking for the next scoop. Taft is a member of the Association for Computing Machinery (ACM) and was named 'one of the most active middleware reporters in the world' by The Middleware Co. He also has his own card in the 'Who's Who in Enterprise Java' deck.
 
 
 
 
 
 
 

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