Google Adding Social Features to Google Play Games: Report

 
 
By Todd R. Weiss  |  Posted 2013-05-13 Print this article Print
 
 
 
 
 
 
 
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The conference will include a wide range of training sessions and code sessions each day where developers can get help with their projects, answers for code questions, and input and additional eyes on the work they are doing using Google code. More than 120 talks, ranging from introductory topics to advanced subjects about Google Maps, Android, Google Chrome, Google+, App Engine, Google Glass and more, will be featured in the technical sessions, according to Google.

At the 2012 I/O Conference last June, Google rolled out its Glass project, the latest Android Jelly Bean operating system, the Nexus 7 tablet and the Nexus Q Media Hub. The Nexus Q was a surprise announcement that introduced an entirely new small, bowling-ball-shaped media hub for the home controlled by an Android tablet or smartphone. Enhancements to Jelly Bean included improved performance; added search capabilities; voice typing that could be done offline; and an improved notifications interface that lets users respond to calendar reminders, emails and texts without having to open each of those applications.

In April, the Google Play store added new capabilities to allow app developers to better showcase their new apps when consumers search for them using their mobile devices in the store. App developers can now upload screen shots of their apps running on 7-inch and 10-inch tablets so consumers can see what those apps will look like on their similar devices, which Google and the developers hope will continue to spur even more sales of innovative and useful apps in the store.

Google Play, which was created in March 2012 to combine what until then were separate sites where Android lovers could buy their favorite apps, music and ebooks, has been a huge hitBefore Google Play, users had to shop through the individual Android Market, Google Music and Google e-Bookstore sites.

By September 2012, Google Play had served up more than 25 billion downloads to app- and game-hungry Android users, reaching a significant milestone in only six months.



 
 
 
 
 
 
 
 
 
 
 
 
 

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