Google Android Expands RenderScript Support Library for Developers
The RenderScript Support Library and updated new SDK tools mean that developers can use them to support Android all the way back to Version 2.2.Google's RenderScript framework for running computationally intensive tasks with high performance on Android has been a popular tool for Android developers over the last several years, and it is now getting more powerful. For the first time, Google Android has released a RenderScript Support Library and an updated Software Developers Kit (SDK) that will allow developers to expand its use outside of the core Android code, according to a Sept. 18 post by Tim Murray of the Android RenderScript team, on the Android Developers Blog. "One of the requests we hear most commonly from developers is to enable more devices to run the latest features of RenderScript," wrote Murray in the post. "Over the past several releases of Android, we've added a ton of functionality to the RenderScript runtime, but the runtime's dependence on the core Android platform version has limited the range of devices that can support that new functionality. We've been working on a solution to this since last year, and we're now ready to share it with all Android developers." That's where the new RenderScript Support Library and updated SDK tools come in, allowing developers to take advantage of RenderScript on platform versions all the way back to Android 2.2, he wrote.
"With ADT v22.2, SDK Tools v22.2, and Android Build Tools v18.1.0, apps targeting Android 2.2 and later can now make use of almost all of the functionality available natively in RenderScript with Android 4.3," wrote Murray. "This includes access to the newest RenderScript features such as high-performance intrinsics and the new performance optimizations available to scripts."