What HoloLens Development Edition Has in Store for Early Adopters

By Pedro Hernandez  |  Posted 2016-03-04

On March 30, Microsoft will start to ship the first wave of its HoloLens Development Edition augmented-reality headsets. Unlike its virtual reality (VR) rivals, the Windows 10-powered unit is fully self-contained. Right off the bat, users can experience HoloLens without getting tangled in wires or plugging into another device. Developers who pay the hefty $3,000 price of admission will also be among the first to check out the productivity- and collaboration-enhancing experiences that Microsoft hopes will make the HoloLens a hit among enterprise technology buyers. Moreover, the move gets the hardware into more developers' hands, opening up the platform's possibilities. Microsoft has already offered a glimpse of what HoloLens is capable of, like facilitating home repairs by Skyping with experts. But until the developer community can put HoloLens through its paces, there's no telling how—or if—the technology will impact businesses or what effect it will have on education, health care, or the burgeoning enterprise wearables and Internet of things (IoT) markets. Without getting too ahead of ourselves, this is what developers can expect on or around March 30 when HoloLens finally ships.


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