Virtual Reality to Take Center Stage at Nvidia's GTC Event
Officials with the GPU maker unveil the company's new Quadro M5500 graphics offering and say Nvidia is working with such OEMs as HP, Dell and Lenovo.SAN JOSE, Calif.—Virtual reality technology promises to be a central topic during Nvidia's GPU Technology Conference here this week, with Nvidia officials ahead of the event unveiling the first mobile graphics chip for the company's VR Ready program. The program is designed to give system OEMs, developers, businesses and software vendors the tools they need to develop products for virtual reality (VR) computing. In a post on the company blog, writer David Weinstein wrote that Nvidia is working with an array of system makers—including Dell, HP Inc. and Lenovo—to build professional workstations that use Nvidia's VR-ready GPUs and meet the recommended minimum requirements. "Nvidia GPUs are the keystone of VR because graphics requirements are so high," Weinstein wrote. "Head-mounted displays, for example, require 90 frames per second, with a display for each eye." Nvidia and Advanced Micro Devices both see the emerging VR and augmented reality (AR) markets as fertile growth areas. In the lead-up to the GPU Technology Conference (GTC), Nvidia unveiled the new Quadro M5500 GPU, which sports 2,048 CUDA cores, is based on the company's Maxwell architecture and, according to officials, is the world's fastest mobile GPU.
The first laptop to use the M5500 is the MSI WT72. At the same time, HP officials on April 4 announced the company is working with Nvidia to build workstations to enable users to develop and deliver VR experiences. HP is launching its new Z Workstation configurations that use Nvidia Maxwell GPUs. The HP Z840 uses two M6000 24GB cards and supports Nvidia's VR Scalable Link Interface (SLI) technology, which officials said doubles the system rendering power. The graphics cards enable top performance through the support for Nvidia's GPU Affinity API and VR Synchronization technologies.