Microsoft Planning USB Storage Connectivity for Xbox 360
Microsoft is planning to announce USB storage support for its Xbox
360 game console, citing the "increased market penetration of
high-capacity, high throughput USB mass storage devices." The report
comes from the video game blog Joystiq, which said it obtained a
document written by a senior software programmer at Microsoft, and reveals
the USB storage capability would come through an Xbox 360 system update
this year.
The blog also posted screencaps of the system software that showed a
USB device connected to the console as a memory storage device. Joystiq
also reported any USB device used would require a compatibility check
and require a minimum of 1GB of storage space. "USB storage devices
may, however, have far greater memory capacity than MUs (at the date of
writing, the largest MU is 512 MB), and may therefore support
previously infeasible operations--such as installation of a full
disc-based title," the blog quoted the document as saying.
Xbox owners will also reportedly have two options on how the USB device
is used by the console, with "Configure now" and "Customize" settings
that allow a user to choose between occupying the entire storage
capacity of the device or limiting the usable storage space to 16 GB,
respectively. While companies such as Microsoft and Sony are offering
consoles with large memory capacities or the ability to connect storage
devices to their consoles, another company is attempting to lure
customers to cloud-based gaming.
Earlier this month, OnLive, a deliverer of on-demand, instant-play video games, announced
the PC and Mac versions of its game service would begin rolling out to
consumers on June 17 at the E3 video games trade show. The OnLive Game
Service is an on-demand video game platform capable of delivering games
via a broadband connection on virtually any PC or Mac, via a small
browser plug-in, or on an HDTV, via the company's MicroConsole TV
Adapter. OnLive will charge customers $14.95 a month to rent or
purchase games from publishers including Ubisoft, THQ and Electronic
Arts (EA).
All this news comes amid a gloomy period
for the video games industry. Sales continued their decline in
February, down 15 percent compared with the same period last year, the
NPD Group reported last week. Year-to-date, industry sales are
down 14 percent, to $2.4 billion, in comparison to the same period in
2009.
