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  • The new toolkit includes support for unified memory, making it easier for developers to program for systems running GPU accelerators.

  • Google Glass went on sale for one day April 15 as Google tries to introduce more users to its wearable computing vision for the future. The device sold for $1,500 while it was available, and Google doesn't plan to sell the eyewear again until later this year when it is scheduled for general release. Not surprisingly, Google went out of its way to promote the one-day Glass sale, saying that it's an ideal purchase for those who want to try something new. The company also wanted to expand the number of people evaluating Glass' performance to work out any kinks in its design. Those who bought Google Glass on April 15, therefore, are the pioneers, and it's always the pioneers who take the most risks. They are spending a lot of cash to get early access to technology that is still evolving and still might have some bugs. But aside from the rabid Google fans and determined early adopters, is Google Glass a smart purchase at this time? Absolutely not. While Google Glass might be a promising new form of computing, for the vast majority of folks, it's time to let the early adopters suffer through the bugs and be patient. When it comes to Google Glass, waiting rather than reacting is the smart move. This eWEEK slide show looks at the reasons why.

  • AT&T has added Volvo to the list of automakers taking advantage of its Single SIM in-car connectivity solution.

  • The platform is aimed at venues looking to offer users a better wireless access experience without the need for multiple services from multiple vendors.

  • The latest Google Glass software update gets Glass running on Android KitKat and brings other improvements.

  • Organizations moving from Windows XP helped Intel's PC group, but sales of mobile chips fell 61 percent, the company said.

  • The good news was getting one of the invites to purchase a pair of Google Glasses. The bad news was not willing to pay $1,500 for a product that is still in development.

  • The companies are developing silicon solutions that will speed up wireless networks to handle the onslaught of data growth and video.

  • Apple and Samsung have returned to a courthouse in San Jose, Calif., with each claiming the other violated its mobile patents and should be ordered to pay damages and to remove offending devices from the market. Apple has taken the fight to Samsung, arguing that the Korea-based firm was confronted with a "crisis of design" before it allegedly copied Apple's products to become a major player in the smartphone market. Samsung, meanwhile, argues that Apple is taking it to task over issues that seem to be focused far more on Android than anything else. Samsung also says that if one were to properly examine the patents Apple is accusing Samsung of infringing on, it would reveal that the iPhone maker doesn't see much value in them. After all, Samsung says, wouldn't those features find their way into Apple's devices? These are just some of the claims and counterclaims in the case, and there's no end in sight. This eWEEK slide show examines the key takeaways from the latest round of the Apple-Samsung patent infringement battle and takes a look at why some argue that their costly and interminable litigation is limiting innovation in the mobile market.

  • The decline in LCD TV revenue is expected to be especially sharp, due to price erosion of 40-inch and larger panel sizes.

  • NEWS ANALYSIS: Despite its continuing market presence, BlackBerry is no longer the standard mobile device for enterprises. There will probably never be such a standard again.

  • Quixter is helping to popularize vein pattern scanning, a wallet- and device-free payment method that's as unique as fingerprints but more hygienic.

  • Amazon's Fire TV set-top box offers a killer feature—Voice Search—but only for Amazon content, which may kill its chances against Roku.

  • Titan Aerospace had been recently courted by Facebook, and then was passed over when Facebook instead bought Ascenta. Now Google has bought Titan, according to a published report.

  • One app to rule them all. The software giant begins fleshing out its universal Windows app ecosystem by releasing a preview version of the smartphone OS to developers.

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