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110 Reasons Why HoloLens Will Succeed in the Enterprise
2All Studies Suggest the Enterprise Is Ready
After Google Glass failed to take off and was taken off store shelves, some believed eyewear was dead. However, just about every major market researcher and analyst believes that wearables are destined for success in the corporate world, as enterprise users will be able to take advantage of the devices’ key features. The enterprise, in other words, is ready for wearables, and HoloLens should be able to cash in on that.
3This Isn’t the Gaming-Focused Oculus Rift
Many of the headsets coming to the market will focus on gaming, including Facebook’s Oculus Rift. They will also put people into a virtual environment. HoloLens doesn’t focus on gaming and instead places visual elements over the real world. While gaming-focused devices are unlikely to appeal to the enterprise, those that come with more corporate-friendly features, like HoloLens, will prove popular.
4Windows 10 Is at the Center of the Experience
As Microsoft noted during its Oct. 6 press event, Windows 10 is becoming increasingly popular, running on millions of corporate computers around the world. HoloLens is built on Windows 10, which will make it easier for corporate developers to build apps. The Windows 10 integration also means people will feel at home with the software built into HoloLens, flattening the learning curve. Windows 10 is a key ingredient to HoloLens’ success.
5The Developmental Possibilities Are Many
Microsoft’s decision to open HoloLens to developers was a smart one. To be successful, HoloLens needs a slew of enterprise-focused apps that meet the needs of corporate customers. Thanks to the development device coming to Windows partners, there’s a good chance that several useful, enterprise-focused apps will be in the market in the coming year.
6Users Don’t Lose Sight of Their Environment
One of the nice things about HoloLens is that it places holograms over the user’s external environment. So, rather than bring people into a virtual world that is completely computer-generated, HoloLens places visual elements atop the standard environment. That makes for a more feature-rich and appealing experience for enterprise users who need to be aware of their surroundings while working.
7A Better Way to Communicate?
Communication is central to the HoloLens experience. Microsoft hopes to deliver better communications by making it easy for users to have video conferences. Chances are, that integration will come via platforms such as Skype and third-party apps. Regardless, HoloLens promises a new way to communicate with others that so far has not been accomplished through the same technological method.
8There’s a 3D Modeling Component
HoloLens gives users the ability to see things in 3D, and that could be a major selling point for the enterprise. In the current environment, everything on a computer is in 2D, and so it’s impossible to see scale or how a particular item may look in the real world. With HoloLens, it’s now possible to see a virtual item in all its 3D glory, thanks to the modeling feature.
9Integration With 2D Content
10There’s a Collaboration Component
Microsoft argues that while HoloLens appears to be a self-contained, personal device at first blush, it’s actually a collaborative product. Microsoft claims the device allows one person wearing HoloLens in a particular area to connect with another and look at the same item at once. Collaboration is critical to the enterprise and is undoubtedly going to be a driving force behind HoloLens’ adoption.
11The Price Won’t Scare Off the Enterprise
While the $3,000 price tag on the development edition of Microsoft’s HoloLens seems a bit lofty, the device is designed for the enterprise first. And the corporate world is more than happy to pay $3,000 for a device if it can deliver an appealing experience. There’s no telling whether HoloLens will ultimately be successful, but it won’t be its price that scares off enterprise customers.