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1Nine App Development Trends That Are Defining the State of Mobility
2Back-End Data: The New Mobile Dev Problem
3Popular Public Data Sources
4Tools of the Trade
Mobile leaders are more likely to use a wider variety of development tools on a regular basis. More than 50 percent of mobile leaders report using app user-interface design and cross-platform development tools on a daily basis, while less than 15 percent of mobile laggards report using these tools daily. For laggards, frequent use of other tools—such as unit test tools, functional test automation tools, and so on—is minimal.
5RMAD Underwhelms
Feedback on Rapid Mobile App Development (RMAD) tools is tepid; only 25 percent of developers described their experience as positive. Still in its early stages, low-code, drag-and-drop app development tools aren’t a panacea, with nearly 60 percent of developers reporting that RMAD has its place for certain apps, but that it isn’t a cure-all.
6A Need for Speed
Release velocity has become the No. 1 differentiator between mobile leaders and laggards. Forty-two percent of leaders report a weekly or biweekly app release cycle. That number drops to 9.5 percent among self-identified laggards. Mobile laggards are also falling further behind; the velocity gap of those delivering app updates monthly or faster widened 7.5 percent from 2014 to 2015 (4 percent more leaders are delivering monthly or faster, while 3.5 percent fewer laggards meet this pace).
7It’s Hard to Manage What You Can’t Measure
8Home Is Where the Hack Is
Developer interest in emerging tech has increased across the board, which means we can expect to see Internet of things innovation continue, but the No. 1 most interesting market, according to developers, is home automation, which beat out wearables, automotive applications and industrial control devices. Fifty-eight percent of devs said they are very interested in developing for home automation.
9Motives for Development
The top three reasons for developing are to generate revenue, increase customer loyalty and increase brand awareness. Sixty percent of developers said revenue is their No. 1 motive for development, followed by 45 percent who identified “increasing customer loyalty” as their main objective and 36 percent who said they’re looking to “increase brand awareness.”
10App Paths to Cash
Of those who build apps to generate revenue, 43 percent said that in-app purchases are the best method for making money, while 23.9 percent said in-app advertising is the best method. Only 19 percent said they charge for the app itself.