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2Putting Virtual Worlds in Business Perspective – Active Worlds
Delivery model: Hosted; stand-alone; serviceTarget audience: Consumer and enterpriseSituated behind firewall: YesNumber of users: Thousands of organizations have purchased the Active Worlds softwareCollaboration tools: VOIP; IM; streaming video; HTML shared but rendered in 2-D portion of browser; presentation software and ability to call external lines are provided separatelyBusiness application integration: Can display Web-based appswww.activeworlds.com
3Putting Virtual Worlds in Business Perspective – Forterra Systems
Delivery model: Stand-aloneTarget audience: Business, focusing on collaboration, training, product lifecycle management, operations management, retail and e-commerceCustomers: Enterprises and world developersSituated behind firewall: YesNumber of users: Several dozen customers with limited deploymentsCollaboration tools: VOIP; IM; presentation; file sharing; meeting scheduling; presence from Lotus SameTime, as well as in-world presence; conference recordingBusiness application integration: Currently integrates with Lotus Sametime, and support for Microsoft LiveMeeting is being considered; LDAP support for single sign-onwww.forterrainc.com
4Putting Virtual Worlds in Business Perspective – Multiverse
Delivery model: Hosted; stand-aloneTarget audience: Consumer and businessCustomers: World developersSituated behind firewall: OptionalNumber of users: Less than two dozen developersCollaboration tools: VOIP, IM, streaming video; HTMLBusiness application integration: Can display Web-based applicationswww.multiverse.net
5Putting Virtual Worlds in Business Perspective – ProtonMedia
Delivery model: Stand-aloneTarget audience: Business; e-learning; knowledge management; unified communicationsCustomers: EnterprisesSituated behind firewall: YesNumber of users: 14 Fortune 500 customersCollaboration tools: Blogs; wikis; user profiles; application sharing; IM; VOIP; whiteboardingBusiness application integration: API is available to connect with other proprietary systems, such as Microsoft Sharepoint and Outlook, as well as with multiple learning management systemswww.protonmedia.com
6Putting Virtual Worlds in Business Perspective – Qwaq (Croquet)
Delivery model: Hosted; stand-aloneTarget audience: Business, focusing on distributed project management and trainingCustomers: EnterprisesSituated behind firewall: OptionalNumber of users: Low thousands (seats)Collaboration tools: VOIP; IM; whiteboarding; Microsoft PowerPoint; application sharing; streaming videoBusiness application integration: Can display Web-based contentwww.qwaq.com
7Putting Virtual Worlds in Business Perspective – Second Life Grid
Delivery model: ServiceTarget audience: Consumer and businessCustomers: EnterprisesSituated behind firewall: NoNumber of users: UnknownCollaboration tools: VOIP; IM; outbound dialingBusiness application integration: Can display Web-based contentwww.secondlife.com