Microsoft Kinect Sells 10 Million Units, Sets Record

Microsoft Kinect Sells 10 Million Units, Sets Record

Mar 10, 2011
2 minute read
eWeek content and product recommendations are editorially independent. We may make money when you click on links to our partners. Learn More

Microsoft may be struggling against Apple and Google to win the hearts of consumers, but the company can take pride in at least one achievement: Kinect, its hands-free controller for the Xbox 360, is now the world’s fastest-selling consumer electronics device.

That record was confirmed by Guinness World Records, which knows a thing or two about these matters. Kinect has apparently sold an average of 133,333 units per day, outpacing other white-hot consumer gadgets such as the iPhone and iPad.

Microsoft claimed March 9 that some 10 million Kinect units had sold worldwide in the four months since its launch.

For Microsoft, Kinect represents a chance to penetrate the casual-gamer market that made the Nintendo Wii such an enormous success, as well as increased the lifespan of its 5-year-old Xbox 360 console.

Soon after the controller’s release in late 2010, reports emerged of tech pros modifying the Kinect’s 3D camera-capable of tracking 48 points of movement on a user’s body, and then translating those movements to a digital avatar-for use in non-gaming projects. Videos started cropping up on YouTube, demonstrating what the next-generation hardware could do, aside from virtual fencing and dancing: painting 3D images in mid-air, say, or tethering Kinect’s motion controls to an iRobot.

After an initial period of public disapproval, Microsoft seemed to have second thoughts about those Kinect modifications. Alex Kipman, Microsoft’s director of incubation for Xbox, claimed in a Nov. 19 interview with NPR that Kinect had been left open by design.

Kinect represents just one facet of Microsoft’s increasingly aggressive push into natural user interfaces. For some time, the company has planned to introduce touch, gesture and voice-activated technology into a wide range of products, including video games and vehicle-dashboard systems. Voice is a prime component of that strategy, although the assets acquired from Canesta, a maker of 3D-image sensor chips and embeddable camera modules, will also play a key role.

Kinect’s success comes as Microsoft struggles to find its footing in some other consumer areas, notably mobile. Despite the massive advertising push behind the recently launched Windows Phone 7, Microsoft’s share of the smartphone platform market dipped 1.7 percentage points between October 2010 and January 2011, from 9.7 percent to 8.0 percent-trailing competitors such as RIM, Google Android and Apple’s iPhone. However, Microsoft executives have also acknowledged that it could be some time before its newest smartphone platform sees significant consumer uptake.

eWeek Logo

eWeek has the latest technology news and analysis, buying guides, and product reviews for IT professionals and technology buyers. The site's focus is on innovative solutions and covering in-depth technical content. eWeek stays on the cutting edge of technology news and IT trends through interviews and expert analysis. Gain insight from top innovators and thought leaders in the fields of IT, business, enterprise software, startups, and more.

Property of TechnologyAdvice. © 2026 TechnologyAdvice. All Rights Reserved

Advertiser Disclosure: Some of the products that appear on this site are from companies from which TechnologyAdvice receives compensation. This compensation may impact how and where products appear on this site including, for example, the order in which they appear. TechnologyAdvice does not include all companies or all types of products available in the marketplace.