Into the Future of Computer Graphics

By Nick Stam  |  Posted 2004-08-12 Print this article Print

Check out our slideshow of Siggraph 2004, where you can virtually swim the Pacific Ocean, walk across a room without touching the floor, and see 3-D images with a standard DLP projector.

LOS ANGELES—The worlds largest computer graphics tradeshow, Siggraph, celebrates its 31st year with over 25,000 international attendees from both industry and academia, and more than 230 vendors showing their wares at the Los Angeles Convention Center. A very cerebral show by nature, Siggraph is all about learning and demonstrating new graphics technologies, products, and design techniques.
Many attendees are from the entertainment industry, including movie studios, digital effects companies, and 3-D gaming outfits. Some work in slightly less exciting 2-D/3-D workstation areas. Collaborative groups and individuals from numerous universities throughout the world, and research divisions of such companies as Microsoft Corp. and IBM Corp., present summaries of their research projects at Siggraph.
Click here to view a slideshow of the events. Vendors not only show off their product lines, but many of their technical employees attend the numerous courses, panels and research paper discussions to gain knowledge and get a glimpse of graphics techniques that may eventually be implemented in future products. Special events such as the Electronic Theater provide attendees with an entertaining view of interesting graphics animations, videos, and special effects seen in many Hollywood movies created over the past year. The Emerging Technology area highlights a number of interesting research projects from universities and private industry that often includes hands-on interaction. Click here for the full story and a collection of videos from the show. Check out eWEEK.coms Desktop & Notebook Center at for the latest news in desktop and notebook computing.
Nick Stam Co-Founder, ExtremeTech
Ex-Director, PC Magazine Labs

Nick is a founder of the ExtremeTech website. He worked with co-founder Bill Machrone designing the site, staffing up, and getting initial content developed for ET's formal launch on June 12, 2001. Nick was Senior Technical Director of ET until mid-2003, while concurrently performing duties in PC Magazine Labs.

Nick was a technical director in PC Labs from late 1991 through mid-2002, and was Lab Director from mid-2002 until March 2005. Prior to PC Magazine, Nick was in the computer industry in various development, systems engineering, and management roles since mid-1980, and he received an MS in Computer Science from SUNY Binghamton.

In March 2005, Nick decided it was time to leave Ziff Davis Media (parent of PC Magazine and ExtremeTech) to pursue other opportunities, but wishes all the best to the ET and PC Magazine staff and reader communities!

Nick can be contacted at


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